Spine of the World
Campaign setting
Spine of the World
A campaign frontier of kingdoms, drow, whispers, settlements, faith, magic items, and regional politics arranged around a practical campaign map.
Explore Spine of the World
Frontiers and factions
Use the map and settlements to orient the campaign, then branch into faith, factions, organizations, and unique items.
AtlasMapsInteractive campaign map and travel context.
GeographyRegionsCenter, north, west, and broad regional divisions.
PlacesSettlementsCaemlyn, Ebou Dar, Edmond's Field, Tar Valon, Whitebridge, and more.
PastHistorySetting history and the story so far.
FaithCosmologyAangarahd, Sehanine Moonbow, elves, sleep, and religion.
PeopleSocietySocial structure and the shape of empire.
PowerFactionsDwarven kingdom, Salidar, Ris'san Dameno, the drow, and more.
GroupsOrganizationsThe Grey Glove, Whisper road, and organized campaign actors.
TreasureItemsMagic armor, weapons, curses, and notable objects.